UnrealWiki Dev Journal 19-09-2004
Labels:
libhttp,
unreal,
unrealscript
Well found some time to work on LibHTTP version 3. So far I've made the following changes:
- Improved easy of use: get(), post(), head()
- Support for multipart/form-data POST data
- Two different transfer modes: Normal and Fast (tries to download as much data as allowed within a single tick)
As for the POST request, now both x-url-encoded data and form-data request bodies are supported. I've added some easy to use functions to add form-data fields. Using multipart/form-data you will have much more control over the posted content, for example it's possible to use Base64 to send binary data.
I also added a additional transfer mode: Fast. This will try to download as much data as allowed (defined by a couple of variables) within a single tick. This is usefull when you need to make sure certain data is downloaded as fast as possible and system impact isn't a big issue.
That's pretty much all the ideas I had to put into the new LibHTTP version, if you have requests, let me know ASAP.
Also LibHTTP3 will be shipped with the source code stripped from the binary package. This is to reduce the file size (87 KiB vs 33KiB).
Ofcourse the source code will be included seperately with the package so you don't have to download it via CVS.